in the unity push-to-app notification (generated by subscribing to a user bucket and then adding item to it), the message type is MessageType.DIRECT_PUSH, where it should be MessageType.PUSH_TO_APP.
Hi, thank you for your report.To resolve this issue. I want to confirm one thing. Could you tell me which platform(iOS or Android) you use on build setting?
i was running the build on iOS. thanks!
Thank you for your answer.
Now, As you say, Unity SDK has the bug not to handle push message type properly when your application is build for iOS platform.We'll fix this bug soon, and could you wait the fix?